In development

How do you want to spend the next hour?

Choose your time, mood and company. Paznai is being built to shape those choices into an adventure through the city, with a route, stories and activities along the way.

01 / The request

An Adventure begins with the evening you have, not a catalogue of tours.

This interactive sketch uses example data. It shows the product logic being designed; it does not generate a live route yet.

Example locationGdańskStart from where I am · Finish near dinner
Time
Mood
Company
Pace

Your example Adventure

Gdańsk Between the Gates

Courtyards, passages and overlooked traces between the familiar streets.

60 min3.1 km7 moments
  • 01A gate people pass without noticing
  • 02The courtyard behind the street
  • 03A mark left by another century

Together · calm pace · walking

02 / Along the way

The route carries the experience.

  1. 01

    Choose the evening

    Time, mood, company, pace, starting point and where you want to end.

  2. 02

    Move through the story

    Navigation connects place-triggered audio, images, questions and small tasks.

  3. 03

    Let the city respond

    A relevant detour can appear nearby; the route can adjust if you turn away.

  4. 04

    Keep what happened

    Your path, completed moments and photos become a record of the Adventure.

03 / One object, several layers

Adventure stays at the centre.

The map provides its geography. Stories and tasks provide its rhythm. Audio, camera recognition and later wearable displays are ways to enter the same location-based experience.

World interface
Hidden layer
AdventureP

04 / Current status

Paznai is at the foundation stage.

The first mobile product and its editorial workflow are now being built. Public routes, city coverage, pricing and a launch date have not been announced.